Ideas, how-tos, and the business behind it

Planning a party, filling a room, or building something of your own.

The First 90 Days as a Licensee: What Actually HappensA week-by-week look at what a new licensee actually does before, during, and after launch.Murder Mystery Host Training: Why We Train Every Host Before Night OneA look at why every licensee and host goes through structured murder mystery host training before they run a live event, and what that training actually covers.Licensee Revenue Share: How the Split Actually WorksA plain explanation of how the licensee revenue share is structured, what it covers, and what actually lands in your account after a game.What It Takes to Become a Murder Mystery LicenseeA look at the specific traits, resources and mindset we screen for before handing over the brand, the games and the booking system.How a Murder Mystery Licence Works, Start to FinishA walkthrough of how a murder mystery licence works, from application to running your first ticketed event.Finding Venues for Events: Where Licensees Should Look FirstA practical guide for licensees on where to find venues willing to host a ticketed murder mystery night, and how to pitch them.What Your First Year Running Murder Mystery Events Actually Looks LikeA realistic, month-by-month account of what a new licensee's first year running murder mystery events involves, from application to a full calendar of bookings.How Territory Exclusivity Works — And Why It MattersA plain explanation of how territory exclusivity protects a murder mystery licensee's booking area and income.What You Actually Get as a Murder Mystery Licensee (and What You Bring)A plain breakdown of what the company supplies to a murder mystery licensee, what you need to provide yourself, and how the money works.

Run murder mystery nights of your own

We supply the games, the training and the brand. You bring the venue and the audience — and keep the lion’s share of every ticket.

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